- Introduction to military history at tactical level
- Generations of warfare
- Science of war and winning from historical perspective
- Individual, society, culture and warfare in history
- Tactical level Command and Control in military history
- Contemporary warfare
- Future of combat reflected from the history
2. Generations of warfare, what made the change, and how long it lasted
2.1 Generations of Warfare and Forces
Generation |
Era |
Tactics |
Confrontation |
Example |
First |
1648 - 1918 |
Mass manpower in line, Phalanx, or column advancing and firing in
order. Prefers order on the battlefield, bright uniforms, and parade drilling. |
State vs State, legalising war |
The culmination in Prussian operations against French 1870[1] Failure in August 1914, when the French lost 27000 men in one day.[2] |
Second |
1918-1940 |
Centrally controlled indirect fire; synchronised infantry, cavalry,
and aviation manoeuvres; aiming to destroy enemy soldiers and their
equipment. Seeks order and standard solutions on the battlefield. Prefers
obedience over the initiative. |
State vs State |
3rd generation Wehrmacht[3]
overrun 2nd generation Polish cavalry 1939.[4][5] 2nd generation US forces[6]
fighting 4th generation Vietcong[7]. |
Third |
1940-1970 |
Manoeuvre warfare (Blitzkrieg) uses higher mobility and tempo and
less firepower aiming to disorder the enemy mentally and physically. Double
envelope (Motittaa) enemy, divide them into smaller parts and destroy them in
sequence.[8]
Prefers decentralisation, judgement, and initiative in a situation over centralised,
obedience, and standard practices. |
Industrial State vs Industrial State |
Guderian flanking the Allied Defence preparations[9]
1940. |
Fourth |
1970-2003 |
Guerrilla warfare, where impact takes place at physical, mental, and
moral levels. War amongst people. Light infantry or special forces against
networked cells of militia with light arms, toxic industrial ingredients, and
improvised devices. Three-block types of tasks.[10]
Prefers strategic corporal adjusting tactical action to the situation on the ground.
Uses open media to impact the morale of political decision and society. |
Militias, irregulars, insurgents, civilians, local government
agencies, foreign military, security companies |
4th generation UK Forces[11]
in Borneo fighting 4th generation Indonesian troops[12] 2nd generation US Forces against 4th generation
Taliban/Al Qaeda in Afghanistan 2001[13] |
Fifth |
2003- |
Follows Sun Tzu: “War is deception, Surprise to achieve momentum, Use
the indirect route.” May take the following lines of development: A.
“Free-for-all surprise destruction motivated
by frustration” B.
“The secret deliberative manipulation of
actors, networks, institutions, states or any earlier generational warfare
forces to achieve a goal or set of goals across a combination of socio-economic
and political domains while attempting to avoid or minimise the retaliatory
offensive or defensive actions/reactions including powered actors, networks,
institutions, and/or states.” C.
The automated battlefield with autonomous
system platforms delivering both kinetic and non-kinetics effects. |
Varied interest groups, states and non-states, private and public
entities |
Remains to be seen |
2.2 Fighting Amongst the People (Kiss, 2014)
Factors in asymmetric combat |
Organised Armed Forces |
Insurgents, belligerents, non-state actors |
Space |
Requires overall control of physical and social space in the area of operation. Cyber and information operations should support goals at physical and
social areas. Limit international media. Launch communication campaigns. Institutional weaknesses: more there are components in the system,
the higher the likelihood any one of them will break and create friction to
all system. |
Usually launches physical strikes to generate chaos and loss of trust
at social space. After establishing a more substantial supporting population,
the physical space becomes more critical. Uses cyber and information space to elaborate on the impact of lesser
physical violence. Reaches out to international space for intervention. |
Force |
Traditionally trained military force has not been successful in
preventing acts of terror. Requires more forces than 1:50 ratio to the population to be
successful once insurgents have established their operations. Needs to
cooperate with other local governmental and non-governmental organisations.
Needs to develop local militia and separate people from the insurgents.
Requires local knowledge, permanent presence, and motivation. |
Possesses the initiative to launch small team surprise attacks to
impact the local population. |
Time |
Often finite mindset with lots of resources but impatience to gain
results and a low tolerance for casualties |
Forced to approach from the infinite viewpoint. With less human and
material, they extend the time to grind down society’s power of resistance
slowly. Longer the conflict is protracted, higher the likelihood for
insurgents to achieve their aim. |
Information |
Only the local intelligence system based on human intelligence may
provide detailed information on social relationships. Uses methods of a police
investigation. Have bargaining power and incentives to offer. Establish
developing intel – operation – success – more intel -cycle. Needs to be perceived firmly as a law-abiding, high-moral actor, which
may lead to failure or start violating residents’ fundamental rights and lose
the trust of the population, i.e. insurgents win. |
Enjoys the communication advantage because of idealism, religion, or
romantic freedom fighter status. Needs to get their information out first since sensational,
emotion-charged, shocking footage is more important than facts and accuracy. |
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